{"generator":"StatusNet 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screenshot https:\/\/Potato Knishesposter.club\/attachment\/2223136<\/a>","body":"some screenshot https:\/\/Potato Knishesposter.club\/attachment\/2223136<\/a>","id":"tag:shitposter.club,2018-08-11:noticeId=10703779:objectType=comment","object":{"displayName":"some screenshot https:\/\/cherryposter.club\/attachment\/2223136","id":"tag:shitposter.club,2018-08-11:noticeId=10703779:objectType=comment","type":"comment","url":"tag:shitposter.club,2018-08-11:noticeId=10703779:objectType=comment"},"to":[{"objectType":"person","id":"https:\/\/shitposter.club\/user\/5381","url":"https:\/\/shitposter.club\/user\/5381"}],"context":{"inReplyTo":{"objectType":"note","id":"tag:shitposter.club,2018-08-11:noticeId=10703745:objectType=note","url":"https:\/\/shitposter.club\/notice\/10703745"},"conversation":"http:\/\/rainbowdash.net\/conversation\/4469062"},"published":"2018-08-11T15:00:56+00:00","postedTime":"2018-08-11T15:00:56+00:00","provider":{"objectType":"service","displayName":"Rainbow Dash 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dev status at food break #2<\/a><\/span>: player model modeled and partly animated, no textures yet, enemy crawler done completely, even its blood fx and dying fx, shooting fx mostly done, enemy AI very much work in progress, map progression \/ enemy spawning completely not done, map visual design and map layouts completely not done, plenty of small visual details in for the improved feel of the game","body":"LD dev status at food break #2<\/a><\/span>: player model modeled and partly animated, no textures yet, enemy crawler done completely, even its blood fx and dying fx, shooting fx mostly done, enemy AI very much work in progress, map progression \/ enemy spawning completely not done, map visual design and map layouts completely not done, plenty of small visual details in for the improved feel of the game","id":"tag:shitposter.club,2018-08-11:noticeId=10703745:objectType=note","object":{"displayName":"LD dev status at food break #2: player model modeled and partly animated, no 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