{"version":"1.0","provider_name":"Rainbow Dash Network","provider_url":"http:\/\/rainbowdash.net\/","type":"link","title":"Omni (omni)'s status on Sunday, 04-Mar-12 09:44:12 UTC","author_name":"Omni (omni)","author_url":"http:\/\/rainbowdash.net\/omni","url":"http:\/\/rainbowdash.net\/notice\/1051181","html":"@<span class=\"vcard\"><a href=\"http:\/\/rainbowdash.net\/user\/3828\" class=\"url\" title=\"Malcolm Chandler (&#x8A79;&#x6155;&#x4F83;)(Vinnie)(Mac)(Candle-Maker)(Butters)(Portia)\"><span class=\"fn nickname\">macpony55<\/span><\/a><\/span> @<span class=\"vcard\"><a href=\"http:\/\/rainbowdash.net\/user\/5124\" class=\"url\" title=\"Insert FakeNameHere\"><span class=\"fn nickname\">the20percent<\/span><\/a><\/span> I already fixed the issue though, it turned out that some program told SDL to always use PulseAudio even though I don't use it"}