{"version":"1.0","provider_name":"Rainbow Dash Network","provider_url":"http:\/\/rainbowdash.net\/","type":"link","title":"Bit Shift (bitshift)'s status on Saturday, 09-Jun-12 02:54:57 UTC","author_name":"Bit Shift (bitshift)","author_url":"http:\/\/rainbowdash.net\/bitshift","url":"http:\/\/rainbowdash.net\/notice\/1512135","html":"@<span class=\"vcard\"><a href=\"http:\/\/rainbowdash.net\/user\/6766\" class=\"url\" title=\"Toksyuryel\"><span class=\"fn nickname\">toksyuryel<\/span><\/a><\/span> Well, I guess it would have to, if no major optimisation has taken place, since I gather Toady has drastically increased the number of things that are simulated? It is certainly rather fun to look through the pre-generated history, though. There's some really odd stuff in there at times. :)"}