{"version":"1.0","provider_name":"Rainbow Dash Network","provider_url":"http:\/\/rainbowdash.net\/","type":"link","title":"Cerulean Lulamoon-Spark (ceruleansparkold)'s status on Wednesday, 26-Sep-12 06:59:51 UTC","author_name":"Cerulean Lulamoon-Spark (ceruleansparkold)","author_url":"http:\/\/rainbowdash.net\/ceruleansparkold","url":"http:\/\/rainbowdash.net\/notice\/1950278","html":"@<span class=\"vcard\"><a href=\"http:\/\/rainbowdash.net\/user\/9751\" class=\"url\" title=\"Samuel\"><span class=\"fn nickname\">dlcentaur<\/span><\/a><\/span> The problem with mines was that the spawnpoints were learnable and predictable, so all you needed to win forever was to mine out the 8 spawns on each map and wait."}