{"version":"1.0","provider_name":"Rainbow Dash Network","provider_url":"http:\/\/rainbowdash.net\/","type":"link","title":"Matt (zeldatra)'s status on Sunday, 08-Sep-13 19:09:00 UTC","author_name":"Matt (zeldatra)","author_url":"http:\/\/rainbowdash.net\/zeldatra","url":"http:\/\/rainbowdash.net\/notice\/2971098","html":"@<span class=\"vcard\"><a href=\"http:\/\/rainbowdash.net\/user\/4526\" class=\"url\" title=\"Alex\"><span class=\"fn nickname\">mastertdi<\/span><\/a><\/span> Not quite. I animate the model in Swift 3D, and then I export it to a .swft file. I then import that file to Flash, and it'll set up a whole layering system for the model. So it's like taking premade footage and importing it into Flash, only it's better because it comes in the native Flash format."}