{"version":"1.0","provider_name":"Rainbow Dash Network","provider_url":"http:\/\/rainbowdash.net\/","type":"link","title":"RedEnchilada (notice the lack of a space) (redenchilada)'s status on Monday, 21-Oct-13 21:55:51 UTC","author_name":"RedEnchilada (notice the lack of a space) (redenchilada)","author_url":"http:\/\/rainbowdash.net\/redenchilada","url":"http:\/\/rainbowdash.net\/notice\/3066548","html":"@<span class=\"vcard\"><a href=\"http:\/\/rainbowdash.net\/user\/29501\" class=\"url\" title=\"Ross (FlamingPandaOMG)\"><span class=\"fn nickname\">flamingpandaomg<\/span><\/a><\/span> The overworld movement system is all kinds of halfassed anyway. Walking is still on a grid, but any other mode of transport is free reign, yet the maps are still designed with only the grid system in mind (grumble grumble one-tile-wide pathways that you can barely fit into on skates grumble grumble), but diagonal movement breaks a lot of stuff like ice puzzles. Also the inability to use the 3DS's primary method of movement (circle pad) without it setting you on those damn impossible-to-control skates."}