{"version":"1.0","provider_name":"Rainbow Dash Network","provider_url":"http:\/\/rainbowdash.net\/","type":"link","title":"RDN's Lucifer (nerthos)'s status on Sunday, 19-Jan-14 11:05:05 UTC","author_name":"RDN's Lucifer (nerthos)","author_url":"http:\/\/rainbowdash.net\/nerthos","url":"http:\/\/rainbowdash.net\/notice\/3254388","html":"@<span class=\"vcard\"><a href=\"http:\/\/rainbowdash.net\/user\/26890\" class=\"url\" title=\"Trey Crain\"><span class=\"fn nickname mention\">electroidfire<\/span><\/a><\/span> The Russians release the best pirated games (as far I've heard, they actually have anti-DRM laws over there. It makes me laugh how a country historically known for opressing it's people gives more freedom over the internet to it's people than western countries). MGR was 25GB but the Russians released a 10.7GB custom installer with autocracker. That's another thing developers should start doing, use proper compression protocols to reduce download sizes and as a direct result reduce load on servers and waiting times. Steam has some pretty awful issues with downloading. If they release a patch for a game while you're downloading it you have to delete all your files and start again since the files on your HDD don't match the files on the server; and the installation forces you to reinstall DirectX and other drivers whereas a pirate installer lets you decide wether to install them or not, since most of the time a gaming rig will already have all that stuff up to date."}