{"version":"1.0","provider_name":"Rainbow Dash Network","provider_url":"http:\/\/rainbowdash.net\/","type":"link","title":"Ross (FlamingPandaOMG) (theyurityphoon)'s status on Sunday, 18-May-14 22:49:34 UTC","author_name":"Ross (FlamingPandaOMG) (theyurityphoon)","author_url":"http:\/\/rainbowdash.net\/theyurityphoon","url":"http:\/\/rainbowdash.net\/notice\/3424470","html":"@<span class=\"vcard\"><a href=\"http:\/\/rainbowdash.net\/user\/1975\" class=\"url\" title=\"Scoot\"><span class=\"fn nickname mention\">scoot<\/span><\/a><\/span> in some cases it's forced because of team size, but you can't honestly tell me that all of the consecutive &quot;retro&quot; games that all use 8bit art is all because of team size? It's become a fad just as zombie games had for a while. I'm just sick of it."}