{"version":"1.0","provider_name":"Rainbow Dash Network","provider_url":"http:\/\/rainbowdash.net\/","type":"link","title":"Ross (FlamingPandaOMG) (theyurityphoon)'s status on Sunday, 13-Jul-14 22:21:31 UTC","author_name":"Ross (FlamingPandaOMG) (theyurityphoon)","author_url":"http:\/\/rainbowdash.net\/theyurityphoon","url":"http:\/\/rainbowdash.net\/notice\/3528287","html":"@<span class=\"vcard\"><a href=\"http:\/\/rainbowdash.net\/user\/4320\" class=\"url\" title=\"RDN's Lucifer\"><span class=\"fn nickname mention\">nerthos<\/span><\/a><\/span> The walls are there to force you on that path so that you don't break progression. Otherwise you could skip a trigger point for a quest and murdock it up permanently. Boo hoo. Gold most certainly has a use in the form of over 10,000 caps per bar which is a pretty good amount all the way to endgame."}