{"version":"1.0","provider_name":"Rainbow Dash Network","provider_url":"http:\/\/rainbowdash.net\/","type":"link","title":"RedEnchilada (notice the lack of a space) (redenchilada)'s status on Wednesday, 18-Feb-15 20:51:54 UTC","author_name":"RedEnchilada (notice the lack of a space) (redenchilada)","author_url":"http:\/\/rainbowdash.net\/redenchilada","url":"http:\/\/rainbowdash.net\/notice\/3852220","html":"@<span class=\"vcard\"><a href=\"http:\/\/rainbowdash.net\/user\/35611\" class=\"url\" title=\"Chris Moase\"><span class=\"fn nickname mention\">rednorth<\/span><\/a><\/span> Playstation games never upscale well. You get polygon jitter everywhere because the original hardware could only render polygons at integer screen positions, textures are still low-res, and low-poly models at high resolutions look awful."}