{"version":"1.0","provider_name":"Rainbow Dash Network","provider_url":"http:\/\/rainbowdash.net\/","type":"link","title":"RedEnchilada (notice the lack of a space) (redenchilada)'s status on Saturday, 24-Oct-15 01:58:22 UTC","author_name":"RedEnchilada (notice the lack of a space) (redenchilada)","author_url":"http:\/\/rainbowdash.net\/redenchilada","url":"http:\/\/rainbowdash.net\/notice\/4012107","html":"@<span class=\"vcard\"><a href=\"http:\/\/rainbowdash.net\/user\/4526\" class=\"url\" title=\"Stiffany Scareman\"><span class=\"fn nickname mention\">tiffany<\/span><\/a><\/span> The map is stored in segments and only the segments needed are loaded in at once. This is most apparent in the 4th gen (DPPt\/HGSS) because it's possible to run over load boundaries in specific patterns to screw up the loading mechanism and then you walk off the edge of the world into the void."}