{"version":"1.0","provider_name":"Rainbow Dash Network","provider_url":"http:\/\/rainbowdash.net\/","type":"link","title":"Michael (egnaroesroh)'s status on Monday, 17-Oct-11 11:11:53 UTC","author_name":"Michael (egnaroesroh)","author_url":"http:\/\/rainbowdash.net\/egnaroesroh","url":"http:\/\/rainbowdash.net\/notice\/636329","html":"@<span class=\"vcard\"><a href=\"http:\/\/rainbowdash.net\/user\/4434\" class=\"url\" title=\"Shaun Stacey\"><span class=\"fn nickname\">neonflash<\/span><\/a><\/span> I'd just prefer them to take out any moral bars entirely and make decisions you make simply give you benefits and setbacks depending on what you did.  If I kill a person and take his money, the town should hate me, but it should simply be a reaction to me killing the guy, not because I was &quot;bad&quot; One good example is Dragon Age Origins &quot;choices&quot; where a lot of them weren't wrong, it was simply how you felt was right to handle it."}