{"version":"1.0","provider_name":"Rainbow Dash Network","provider_url":"http:\/\/rainbowdash.net\/","type":"link","title":"RDN's Lucifer (nerthos)'s status on Friday, 18-Nov-11 08:18:19 UTC","author_name":"RDN's Lucifer (nerthos)","author_url":"http:\/\/rainbowdash.net\/nerthos","url":"http:\/\/rainbowdash.net\/notice\/750765","html":"@<span class=\"vcard\"><a href=\"http:\/\/rainbowdash.net\/user\/1022\" class=\"url\"><span class=\"fn nickname\">starlightbolt<\/span><\/a><\/span> Falling through the world is often related to a delay when rendering the physical model of an object, because rendering all at once would require too much processing. So it's a computer lag\/lack of resources problem, not a glitch (in most cases) xD"}