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 <provider_name>Rainbow Dash Network</provider_name>
 <provider_url>http://rainbowdash.net/</provider_url>
 <title>sb42 (sb42)'s status on Friday, 09-Mar-12 03:27:06 UTC</title>
 <author_name>sb42 (sb42)</author_name>
 <author_url>http://rainbowdash.net/sb42</author_url>
 <url>http://rainbowdash.net/notice/1065751</url>
 <html>I'm really in a quandary right now. See, I really want to learn how to make a 2D game. I know C++ (only console), Java (some console, mostly Swing, and a little bit of Applets), and I'm studying Objective-C for iPhone programming. I know many games are made with Flash and ActionScript. How hard is it to learn? Really, I think Flash is a good platform, but before I study anything too in depth, I'd really like to know what is the best choice. C++? Java? Flash? I have many ideas for 2D games, but I think I should consider my options instead of running in blindly. I have seriously pondered over this for a while, yet I cannot reach a conclusion. What language is the best/most powerful? Also, would you recommend a game engine or not? I have heard that they make it much easier, but they also limit you don't they? I see really amazing games like And Yet it Moves, Story of the Blanks, etc, and I really want to do something like that. I know it's very hard, but I think I can if I try hard enough</html>
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