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 <version>1.0</version>
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 <provider_name>Rainbow Dash Network</provider_name>
 <provider_url>http://rainbowdash.net/</provider_url>
 <title>Omni (omni)'s status on Wednesday, 25-Jul-12 21:11:23 UTC</title>
 <author_name>Omni (omni)</author_name>
 <author_url>http://rainbowdash.net/omni</author_url>
 <url>http://rainbowdash.net/notice/1736768</url>
 <html>@&lt;span class=&quot;vcard&quot;&gt;&lt;a href=&quot;http://rainbowdash.net/user/4320&quot; class=&quot;url&quot; title=&quot;Nerthos Nyaa&quot;&gt;&lt;span class=&quot;fn nickname&quot;&gt;nerthos&lt;/span&gt;&lt;/a&gt;&lt;/span&gt; If you make it cross-platform from the start and don't go &amp;quot;OMG DIRECTX 11 HURR DURR AWESOME&amp;quot; it's actually no more work. At most you'll spend somewhat more time compiling, because you need to compile multiple executables for different system, and testing to make sure it runs everywhere. Development itself doesn't have to take longer with techniques like OpenGL already being widely supported.</html>
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