<?xml version="1.0" encoding="UTF-8"?>
<oembed>
 <version>1.0</version>
 <type>link</type>
 <provider_name>Rainbow Dash Network</provider_name>
 <provider_url>http://rainbowdash.net/</provider_url>
 <title>delete_ (remove)'s status on Thursday, 16-Jun-11 18:54:15 UTC</title>
 <author_name>delete_ (remove)</author_name>
 <author_url>http://rainbowdash.net/remove</author_url>
 <url>http://rainbowdash.net/notice/191707</url>
 <html>@&lt;span class=&quot;vcard&quot;&gt;&lt;a href=&quot;http://rainbowdash.net/user/225&quot; class=&quot;url&quot; title=&quot;Eric B&quot;&gt;&lt;span class=&quot;fn nickname&quot;&gt;nutterguy&lt;/span&gt;&lt;/a&gt;&lt;/span&gt; If you look at a lot of Sony platform titles, a lot of them seem to push towards being movie like, as if they want to blend the two. Heavy Rain, Metal Gear, and the like for example. While I do see this being a pretty interesting and relevant branch of interactive entertainment, I don't think it's so much the evolution of games as a medium so much as developers finally having the power to realize it in a way that's more theatrical. For example, if Chrono Trigger had been made now, it'd probably be very movie-like. As it is, it is still story heavy- but the amount of reading (among other things) keeps it from feeling like a long cutscene.</html>
</oembed>
