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 <provider_name>Rainbow Dash Network</provider_name>
 <provider_url>http://rainbowdash.net/</provider_url>
 <title>RDN's Lucifer (nerthos)'s status on Sunday, 19-Jan-14 11:05:05 UTC</title>
 <author_name>RDN's Lucifer (nerthos)</author_name>
 <author_url>http://rainbowdash.net/nerthos</author_url>
 <url>http://rainbowdash.net/notice/3254388</url>
 <html>@&lt;span class=&quot;vcard&quot;&gt;&lt;a href=&quot;http://rainbowdash.net/user/26890&quot; class=&quot;url&quot; title=&quot;Trey Crain&quot;&gt;&lt;span class=&quot;fn nickname mention&quot;&gt;electroidfire&lt;/span&gt;&lt;/a&gt;&lt;/span&gt; The Russians release the best pirated games (as far I've heard, they actually have anti-DRM laws over there. It makes me laugh how a country historically known for opressing it's people gives more freedom over the internet to it's people than western countries). MGR was 25GB but the Russians released a 10.7GB custom installer with autocracker. That's another thing developers should start doing, use proper compression protocols to reduce download sizes and as a direct result reduce load on servers and waiting times. Steam has some pretty awful issues with downloading. If they release a patch for a game while you're downloading it you have to delete all your files and start again since the files on your HDD don't match the files on the server; and the installation forces you to reinstall DirectX and other drivers whereas a pirate installer lets you decide wether to install them or not, since most of the time a gaming rig will already have all that stuff up to date.</html>
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