<?xml version="1.0" encoding="UTF-8"?>
<oembed>
 <version>1.0</version>
 <type>link</type>
 <provider_name>Rainbow Dash Network</provider_name>
 <provider_url>http://rainbowdash.net/</provider_url>
 <title>RDN's Lucifer (nerthos)'s status on Sunday, 19-Jan-14 12:51:37 UTC</title>
 <author_name>RDN's Lucifer (nerthos)</author_name>
 <author_url>http://rainbowdash.net/nerthos</author_url>
 <url>http://rainbowdash.net/notice/3254448</url>
 <html>@&lt;span class=&quot;vcard&quot;&gt;&lt;a href=&quot;http://rainbowdash.net/user/31631&quot; class=&quot;url&quot; title=&quot;mylittlesistercantbethisincestual&quot;&gt;&lt;span class=&quot;fn nickname mention&quot;&gt;mylittlesistercantbethisincestual&lt;/span&gt;&lt;/a&gt;&lt;/span&gt; That's why I mentioned the idea of unified engines. Much of the heavy graphic work will be covered already, so it'll just be an issue of making some models and textures and the rest of the development can be focused on gameplay and story.</html>
</oembed>
