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 <version>1.0</version>
 <type>link</type>
 <provider_name>Rainbow Dash Network</provider_name>
 <provider_url>http://rainbowdash.net/</provider_url>
 <title>Cerulean Spark (ceruleanspark)'s status on Friday, 23-May-14 15:23:10 UTC</title>
 <author_name>Cerulean Spark (ceruleanspark)</author_name>
 <author_url>http://rainbowdash.net/ceruleanspark</author_url>
 <url>http://rainbowdash.net/notice/3430224</url>
 <html>@&lt;span class=&quot;vcard&quot;&gt;&lt;a href=&quot;http://rainbowdash.net/user/2706&quot; class=&quot;url&quot; title=&quot;a boring guy&quot;&gt;&lt;span class=&quot;fn nickname mention&quot;&gt;mushi&lt;/span&gt;&lt;/a&gt;&lt;/span&gt; Computers actually can't do things randomly on their own. Modern systems tend to use either: a &amp;quot;psuedorandom&amp;quot; number generator, which produces not truly random, but still highly difficult to reproduce values, or they build up what they call an &amp;quot;Entropy Cache&amp;quot;, by sampling user mouse and keyboard entries, and in some cases, sampling user created files (Usually things like temporary internet files are used as &amp;quot;seeds&amp;quot;). The third method, used by organisations with a requirement for reliable &amp;quot;true&amp;quot; randomness involves the installation of a &amp;quot;hardware randomness generator&amp;quot; or &amp;quot;Entropy card&amp;quot;. Most use radioactive decay to generate random noise, but some use radio receivers to tap into universal background radiation to achieve the same.</html>
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