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 <provider_name>Rainbow Dash Network</provider_name>
 <provider_url>http://rainbowdash.net/</provider_url>
 <title>Cloud Kicker (critialcloudkicker)'s status on Saturday, 01-Nov-14 14:17:37 UTC</title>
 <author_name>Cloud Kicker (critialcloudkicker)</author_name>
 <author_url>http://rainbowdash.net/critialcloudkicker</author_url>
 <url>http://rainbowdash.net/notice/3707898</url>
 <html>@&lt;span class=&quot;vcard&quot;&gt;&lt;a href=&quot;http://rainbowdash.net/user/17847&quot; class=&quot;url&quot; title=&quot;Mattiqua&quot;&gt;&lt;span class=&quot;fn nickname mention&quot;&gt;mrmattimation&lt;/span&gt;&lt;/a&gt;&lt;/span&gt; I never cared much for the Quinn side of the story. I mean Captain Obvious and Captain Hindsight would have a field day poiting out what she did wrong. And in a time like this where there had to be words invented for what we now call Doxxing and Swatting. Yea, not surprised. What I cared about was the integrity of broad spectrum game journalism, which to be honest, has been a pretty shaky ground since around the time game magazines started to dissapear. ... As far as the whole mysoginy goes, It is too much of a pitfall methinks. I just want it all to be over and just have good games, and none of that &amp;quot;QQ I want a female protagonist instead of a male one&amp;quot; bullfeces, there is no way that the average consumer is going to benefit from a rushed multi-gender development cycle ( just the prenouns in the voice-clips about doubles the workload ). I think the artists should be free to invision what they want to make, and not be hold back by what is trending or politically-corect</html>
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