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 <provider_name>Rainbow Dash Network</provider_name>
 <provider_url>http://rainbowdash.net/</provider_url>
 <title>Matt (zeldatra)'s status on Sunday, 06-Mar-16 16:15:54 UTC</title>
 <author_name>Matt (zeldatra)</author_name>
 <author_url>http://rainbowdash.net/zeldatra</author_url>
 <url>http://rainbowdash.net/notice/4101857</url>
 <html>@&lt;span class=&quot;vcard&quot;&gt;&lt;a href=&quot;http://rainbowdash.net/user/1766&quot; class=&quot;url&quot; title=&quot;Zenneth River-Styx&quot;&gt;&lt;span class=&quot;fn nickname mention&quot;&gt;zennx&lt;/span&gt;&lt;/a&gt;&lt;/span&gt; It's dependent on a lot of different factors, really. Animation is not my full time job, so I can't dedicate as much time to it as somebody who gets paid full-time to do it. From script to screen, and everything in between, a two minute animation could take anywhere from a couple of weeks to a couple of months, depending on how detailed the animation is (tweening vs frame by frame), how detailed the characters are, whether or not I opt to shade it, how long I have to wait for actors, how much time I can myself actually dedicate to it, etc.</html>
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