<?xml version="1.0" encoding="UTF-8"?>
<oembed>
 <version>1.0</version>
 <type>link</type>
 <provider_name>Rainbow Dash Network</provider_name>
 <provider_url>http://rainbowdash.net/</provider_url>
 <title>RDN's Lucifer (nerthos)'s status on Saturday, 11-Feb-17 23:56:31 UTC</title>
 <author_name>RDN's Lucifer (nerthos)</author_name>
 <author_url>http://rainbowdash.net/nerthos</author_url>
 <url>http://rainbowdash.net/notice/4605459</url>
 <html>@&lt;span class=&quot;vcard&quot;&gt;&lt;a href=&quot;https://community.highlandarrow.com/gameragodzilla&quot; class=&quot;url&quot; title=&quot;gameragodzilla&quot;&gt;&lt;span class=&quot;fn nickname mention&quot;&gt;gameragodzilla&lt;/span&gt;&lt;/a&gt;&lt;/span&gt; I'd go for the former. Generally the game breaking stuff will be able to be jury rigged, or at most take some reloads when something breaks, but can be fun. Sometimes it's even fun to mess with the bugs.</html>
</oembed>
