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 <version>1.0</version>
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 <provider_name>Rainbow Dash Network</provider_name>
 <provider_url>http://rainbowdash.net/</provider_url>
 <title>Michael (egnaroesroh)'s status on Thursday, 13-Oct-11 10:43:00 UTC</title>
 <author_name>Michael (egnaroesroh)</author_name>
 <author_url>http://rainbowdash.net/egnaroesroh</author_url>
 <url>http://rainbowdash.net/notice/621892</url>
 <html>@&lt;span class=&quot;vcard&quot;&gt;&lt;a href=&quot;http://rainbowdash.net/user/1948&quot; class=&quot;url&quot; title=&quot;Cerulean Spark&quot;&gt;&lt;span class=&quot;fn nickname&quot;&gt;ceruleanspark&lt;/span&gt;&lt;/a&gt;&lt;/span&gt; I enjoy FPS's, and I liked the whole Steampunk/Futuristic feel, I just found that there was rarely a point in incapacitating enemies and being sneaky when a single pistol shot could drop them with far less effort.  It doesn't help that they made each incapacitation linked to an energy bar.  By the first boss, I had a sort of a silent gun toting character with a few strength buffs to get around the shortcuts.  Stealth seemed entirely pointless when they put you in a tiny room with hardly any cover and a guy toting a gattling gun.  TL;DR I liked the concept/story and it started off okay, but it got a bit bland when I found out stealth wound up either unnecessary or implausible.</html>
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