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<oembed>
 <version>1.0</version>
 <type>link</type>
 <provider_name>Rainbow Dash Network</provider_name>
 <provider_url>http://rainbowdash.net/</provider_url>
 <title>Shaun Stacey (neonflash)'s status on Monday, 17-Oct-11 12:16:44 UTC</title>
 <author_name>Shaun Stacey (neonflash)</author_name>
 <author_url>http://rainbowdash.net/neonflash</author_url>
 <url>http://rainbowdash.net/notice/636404</url>
 <html>@&lt;span class=&quot;vcard&quot;&gt;&lt;a href=&quot;http://rainbowdash.net/user/3553&quot; class=&quot;url&quot; title=&quot;Michael&quot;&gt;&lt;span class=&quot;fn nickname&quot;&gt;fallinwinter&lt;/span&gt;&lt;/a&gt;&lt;/span&gt; They still cater to the gamer, never a specific type though. Then because it's a general audience they market to that means some things like decisions will have to be black and white. The recent success of the game was because it could be played like an fps or whatever way you liked which got a bigger audience than the original fans and RPG players. Does that make any more sense?</html>
</oembed>
