<?xml version="1.0" encoding="UTF-8"?>
<oembed>
 <version>1.0</version>
 <type>link</type>
 <provider_name>Rainbow Dash Network</provider_name>
 <provider_url>http://rainbowdash.net/</provider_url>
 <title>RDN's Lucifer (nerthos)'s status on Friday, 18-Nov-11 08:18:19 UTC</title>
 <author_name>RDN's Lucifer (nerthos)</author_name>
 <author_url>http://rainbowdash.net/nerthos</author_url>
 <url>http://rainbowdash.net/notice/750765</url>
 <html>@&lt;span class=&quot;vcard&quot;&gt;&lt;a href=&quot;http://rainbowdash.net/user/1022&quot; class=&quot;url&quot;&gt;&lt;span class=&quot;fn nickname&quot;&gt;starlightbolt&lt;/span&gt;&lt;/a&gt;&lt;/span&gt; Falling through the world is often related to a delay when rendering the physical model of an object, because rendering all at once would require too much processing. So it's a computer lag/lack of resources problem, not a glitch (in most cases) xD</html>
</oembed>
