rainbowdash.net
type: Site
name: Rainbow Dash Network
space of: newvegas

newvegas
type: Container
type: channel
description: Updates tagged with newvegas on Rainbow Dash Network!
items: bitshift: And now, I'm going to celebrate by throwing dynamite at people. #Fallout #NewVegas
items: egg: RT @bitshift *watches tumbleweed rolling by* *stands on tumbleweed* (It's #NewVegas physics, I ain't gotta explain sh**.)
items: bitshift: *watches tumbleweed rolling by* *stands on tumbleweed* (It's #NewVegas physics, I ain't gotta explain sh**.)
items: bitshift: @purplephish20 I am, but I'm only periodically checking back over here, due to being on #NewVegas.
items: bitshift: Okay, time to go explode some folks and/or myself. #Fallout #NewVegas (As per usual, I'll be kinda paying attention to here, but mostly to the game.)
items: bitshift: Disregard productivity, acquire caps. #NewVegas #playing
items: bitshift: Okay, I am having far too much fun playing #NewVegas with a 360 controller. Time to hand in my #PCGamingMasterRace membership card?
items: bitshift: And then my emergency weapon was a shovel. #NewVegas
items: bitshift: Okay, that's it. Since I'm playing a straight-up evil character this time, Sunny Smiles is going to meet with an... unfortunate accident. #NewVegas #MostAnnoyingCharacter
items: bitshift: Starting stats goooo. http://steamcommunity.com/id/psychedelicsquid/screenshot/577839477974135248 #NewVegas
items: bitshift: http://steamcommunity.com/id/psychedelicsquid/screenshot/577839477973974568 #NewVegas
items: bitshift: WELP http://steamcommunity.com/id/psychedelicsquid/screenshot/577839477973833890 #NewVegas
items: http://rainbowdash.net/notice/1850013
items: bitshift: Hm, wait. Dinner now, #NewVegas later. (#Glitch even later? Probably.)
items: bitshift: Well, now that I unearthed my controller again, time to spin up a quick temporary character in #NewVegas to see how I like the control scheme compared to WASD+mouselook. :D
items: bitshift: Finally took the plunge and ditched Fallout Mod Manager for Nexus Mod Manager and HOLY MOLEY this is so much more pleasant. #Fallout #NewVegas
items: bitshift: @techdisk42 Good thinking. I think I shall also return to punching everything in the face with a bear-trap strapped to my fist. :D #Fallout #NewVegas
items: http://rainbowdash.net/notice/1750671
items: http://rainbowdash.net/notice/1750405
items: http://rainbowdash.net/notice/1750402
items: bitshift: Entering the Divide at level 3. What could _possibly_ go wrong? :P #Fallout #NewVegas
items: ellistia: SURE LET'S TRY ENTERING LONESOME ROAD AT LEVEL 3 #Fallout #NewVegas
items: bitshift: Ooh. http://imgur.com/hfssS #Fallout #NewVegas
items: bitshift: Y'know, you'd think the Van Graffs would be more bothered about me relocating all their merchandise into the bathroom. Ah well. #Fallout #NewVegas
items: bitshift: Time to go talk to a bandaged dude with some really neat pistols. #Fallout #NewVegas
items: http://rainbowdash.net/notice/1571626
items: http://rainbowdash.net/notice/1460858
items: bitshift: 'If you know what the word "proletariat" means, do you know what that makes you? Erudite and well read. For a communist.' Oh, book chute, you're so silly. #Fallout #NewVegas #OldWorldBlues
items: http://rainbowdash.net/notice/1411544
items: toksyuryel: @bitshift Deathclaws are serious business in #NewVegas, quite the opposite of the pushovers they were in Fallout3
items: bitshift: Lesson learned: engaging a Deathclaw Alpha Male from melee range is an awful idea. #Fallout #NewVegas
items: http://rainbowdash.net/notice/1400516
items: http://rainbowdash.net/notice/1386878
items: http://rainbowdash.net/notice/1368208
items: bitshift: Huh. Didn't realize the Lake Mead sunken bomber in #NewVegas was actually based on something that really happened... http://en.wikipedia.org/wiki/1948_B-29_Lake_Mead_crash
items: bitshift: Time to either derp about in the Mojave, or derp about in the Big Mt. crater. Decisions, decisions... #Fallout #NewVegas
items: bitshift: @yodelerty Pretty good, about to go back onto #Fallout #NewVegas. :)
items: bitshift: "DPS: 431"... dear sweet celestia... #YCS186 #Fallout #NewVegas
items: bitshift: Time to head back out into Zion Canyon. The wildlife has been bothering me for far too long. #Fallout #NewVegas
items: bitshift: Anyway, back to #NewVegas for now. (Will probably alt-tab in and out, though.)
items: bitshift: Interesting. Seems Legion recruit decani can drink Nuka Cola through their face mask. #Fallout #NewVegas
items: bitshift: Okay, now I've got Strong Back, it's time to head north. Happy Trails, here I come! #Fallout #NewVegas
items: bitshift: "Please assume the position." Oh god what have I done. #Fallout #NewVegas #Fisto
items: bitshift: Hm, I wonder if my decision to do a House run will be incompatible with keeping Veronica as a follower. :S #Fallout #NewVegas
items: psquid: Time to get back to the Big Empty. #Fallout #NewVegas

bitshift: And now, I'm going to celebrate by throwing dynamite at people. #Fallout #NewVegas
type: item
type: MicroblogPost
description: bitshift's status on Tuesday, 12-Feb-13 20:25:58 UTC
encoded: And now, I'm going to celebrate by throwing dynamite at people. #Fallout #NewVegas
date: 2013-02-12T20:25:58+00:00
creator: Bit Shift
maker: Bit Shift
has creator: acct
has discussion: http://rainbowdash.net/conversation/599916
tagged: concept

concept
type: Tag
label: fallout

concept
type: Tag
label: newvegas

egg: RT @bitshift *watches tumbleweed rolling by* *stands on tumbleweed* (It's #NewVegas physics, I ain't gotta explain sh**.)
type: item
type: MicroblogPost
description: egg's status on Saturday, 01-Sep-12 08:59:48 UTC
encoded: RT @bitshift *watches tumbleweed rolling by* *stands on tumbleweed* (It's #NewVegas physics, I ain't gotta explain sh**.)
date: 2012-09-01T08:59:48+00:00
creator: I am an idiot
maker: I am an idiot
has creator: acct
has discussion: http://rainbowdash.net/conversation/427898
tagged: concept

bitshift: *watches tumbleweed rolling by* *stands on tumbleweed* (It's #NewVegas physics, I ain't gotta explain sh**.)
type: item
type: MicroblogPost
description: bitshift's status on Saturday, 01-Sep-12 08:53:15 UTC
encoded: *watches tumbleweed rolling by* *stands on tumbleweed* (It's #NewVegas physics, I ain't gotta explain sh**.)
date: 2012-09-01T08:53:15+00:00
creator: Bit Shift
maker: Bit Shift
has creator: acct
has discussion: http://rainbowdash.net/conversation/427895
tagged: concept

bitshift: @purplephish20 I am, but I'm only periodically checking back over here, due to being on #NewVegas.
type: item
type: MicroblogPost
description: bitshift's status on Friday, 31-Aug-12 23:27:38 UTC
encoded: @purplephish20 I am, but I'm only periodically checking back over here, due to being on #NewVegas.
date: 2012-08-31T23:27:38+00:00
creator: Bit Shift
maker: Bit Shift
has creator: acct
reply of: http://rainbowdash.net/notice/1873226
has discussion: http://rainbowdash.net/conversation/427488
tagged: concept

bitshift: Okay, time to go explode some folks and/or myself. #Fallout #NewVegas (As per usual, I'll be kinda paying attention to here, but mostly to the game.)
type: item
type: MicroblogPost
description: bitshift's status on Friday, 31-Aug-12 22:13:23 UTC
encoded: Okay, time to go explode some folks and/or myself. #Fallout #NewVegas (As per usual, I'll be kinda paying attention to here, but mostly to the game.)
date: 2012-08-31T22:13:23+00:00
creator: Bit Shift
maker: Bit Shift
has creator: acct
has discussion: http://rainbowdash.net/conversation/427416
tagged: concept

bitshift: Disregard productivity, acquire caps. #NewVegas #playing
type: item
type: MicroblogPost
description: bitshift's status on Thursday, 30-Aug-12 10:41:20 UTC
encoded: Disregard productivity, acquire caps. #NewVegas #playing
date: 2012-08-30T10:41:20+00:00
creator: Bit Shift
maker: Bit Shift
has creator: acct
has discussion: http://rainbowdash.net/conversation/425718
tagged: concept

concept
type: Tag
label: playing

bitshift: Okay, I am having far too much fun playing #NewVegas with a 360 controller. Time to hand in my #PCGamingMasterRace membership card?
type: item
type: MicroblogPost
description: bitshift's status on Monday, 27-Aug-12 22:15:36 UTC
encoded: Okay, I am having far too much fun playing #NewVegas with a 360 controller. Time to hand in my #PCGamingMasterRace membership card?
date: 2012-08-27T22:15:36+00:00
creator: Bit Shift
maker: Bit Shift
has creator: acct
has discussion: http://rainbowdash.net/conversation/422627
tagged: concept

concept
type: Tag
label: pcgamingmasterrace

bitshift: And then my emergency weapon was a shovel. #NewVegas
type: item
type: MicroblogPost
description: bitshift's status on Saturday, 25-Aug-12 21:43:46 UTC
encoded: And then my emergency weapon was a shovel. #NewVegas
date: 2012-08-25T21:43:46+00:00
creator: Bit Shift
maker: Bit Shift
has creator: acct
has discussion: http://rainbowdash.net/conversation/420823
tagged: concept

bitshift: Okay, that's it. Since I'm playing a straight-up evil character this time, Sunny Smiles is going to meet with an... unfortunate accident. #NewVegas #MostAnnoyingCharacter
type: item
type: MicroblogPost
description: bitshift's status on Saturday, 25-Aug-12 21:12:12 UTC
encoded: Okay, that's it. Since I'm playing a straight-up evil character this time, Sunny Smiles is going to meet with an... unfortunate accident. #NewVegas #MostAnnoyingCharacter
date: 2012-08-25T21:12:12+00:00
creator: Bit Shift
maker: Bit Shift
has creator: acct
has discussion: http://rainbowdash.net/conversation/420792
tagged: concept

concept
type: Tag
label: mostannoyingcharacter

bitshift: Starting stats goooo. http://steamcommunity.com/id/psychedelicsquid/screenshot/577839477974135248 #NewVegas
type: item
type: MicroblogPost
description: bitshift's status on Saturday, 25-Aug-12 20:57:38 UTC
encoded: Starting stats goooo. http://steamcommunity.com/id/psychedelicsquid/screenshot/577839477974135248 #NewVegas
date: 2012-08-25T20:57:38+00:00
creator: Bit Shift
maker: Bit Shift
has creator: acct
reply of: bitshift: http://steamcommunity.com/id/psychedelicsquid/screenshot/577839477973974568 #NewVegas
has discussion: http://rainbowdash.net/conversation/420757
links to: http://steamcommunity.com/id/psychedelicsquid/screenshot/577839477974135248
tagged: concept

bitshift: http://steamcommunity.com/id/psychedelicsquid/screenshot/577839477973974568 #NewVegas
type: item
type: MicroblogPost
description: bitshift's status on Saturday, 25-Aug-12 20:44:23 UTC
encoded: http://steamcommunity.com/id/psychedelicsquid/screenshot/577839477973974568 #NewVegas
date: 2012-08-25T20:44:23+00:00
creator: Bit Shift
maker: Bit Shift
has creator: acct
reply of: bitshift: WELP http://steamcommunity.com/id/psychedelicsquid/screenshot/577839477973833890 #NewVegas
has discussion: http://rainbowdash.net/conversation/420757
links to: http://steamcommunity.com/id/psychedelicsquid/screenshot/577839477973974568
tagged: concept

bitshift: WELP http://steamcommunity.com/id/psychedelicsquid/screenshot/577839477973833890 #NewVegas
type: item
type: MicroblogPost
description: bitshift's status on Saturday, 25-Aug-12 20:37:12 UTC
encoded: WELP http://steamcommunity.com/id/psychedelicsquid/screenshot/577839477973833890 #NewVegas
date: 2012-08-25T20:37:12+00:00
creator: Bit Shift
maker: Bit Shift
has creator: acct
has discussion: http://rainbowdash.net/conversation/420757
links to: http://steamcommunity.com/id/psychedelicsquid/screenshot/577839477973833890
tagged: concept

http://rainbowdash.net/notice/1850013
type: item
type: MicroblogPost
title: bitshift: #NewVegas Okay, well, I'm drawing a blank on what to do with my courier this time, so I guess I'll take suggestions from here. (Looking for name, gender, and general concept, not specific SPECIAL stats or skill/trait/perk choices. And I'll likely mix and match rather than going entirely with one person's suggestions.)
description: bitshift's status on Saturday, 25-Aug-12 20:20:44 UTC
encoded: #NewVegas Okay, well, I'm drawing a blank on what to do with my courier this time, so I guess I'll take suggestions from here. (Looking for name, gender, and general concept, not specific SPECIAL stats or skill/trait/perk choices. And I'll likely mix and match rather than going entirely with one person's suggestions.)
date: 2012-08-25T20:20:44+00:00
creator: Bit Shift
maker: Bit Shift
has creator: acct
has discussion: http://rainbowdash.net/conversation/420718
tagged: concept

bitshift: Hm, wait. Dinner now, #NewVegas later. (#Glitch even later? Probably.)
type: item
type: MicroblogPost
description: bitshift's status on Saturday, 25-Aug-12 19:42:44 UTC
encoded: Hm, wait. Dinner now, #NewVegas later. (#Glitch even later? Probably.)
date: 2012-08-25T19:42:44+00:00
creator: Bit Shift
maker: Bit Shift
has creator: acct
has discussion: http://rainbowdash.net/conversation/420644
tagged: concept

bitshift: Well, now that I unearthed my controller again, time to spin up a quick temporary character in #NewVegas to see how I like the control scheme compared to WASD+mouselook. :D
type: item
type: MicroblogPost
description: bitshift's status on Saturday, 25-Aug-12 19:24:57 UTC
encoded: Well, now that I unearthed my controller again, time to spin up a quick temporary character in #NewVegas to see how I like the control scheme compared to WASD+mouselook. :D
date: 2012-08-25T19:24:57+00:00
creator: Bit Shift
maker: Bit Shift
has creator: acct
has discussion: http://rainbowdash.net/conversation/420599
tagged: concept

bitshift: Finally took the plunge and ditched Fallout Mod Manager for Nexus Mod Manager and HOLY MOLEY this is so much more pleasant. #Fallout #NewVegas
type: item
type: MicroblogPost
description: bitshift's status on Saturday, 04-Aug-12 18:20:06 UTC
encoded: Finally took the plunge and ditched Fallout Mod Manager for Nexus Mod Manager and HOLY MOLEY this is so much more pleasant. #Fallout #NewVegas
date: 2012-08-04T18:20:06+00:00
creator: Bit Shift
maker: Bit Shift
has creator: acct
has discussion: http://rainbowdash.net/conversation/402225
tagged: concept

bitshift: @techdisk42 Good thinking. I think I shall also return to punching everything in the face with a bear-trap strapped to my fist. :D #Fallout #NewVegas
type: item
type: MicroblogPost
description: bitshift's status on Sunday, 29-Jul-12 16:29:27 UTC
encoded: @techdisk42 Good thinking. I think I shall also return to punching everything in the face with a bear-trap strapped to my fist. :D #Fallout #NewVegas
date: 2012-07-29T16:29:27+00:00
creator: Bit Shift
maker: Bit Shift
has creator: acct
reply of: http://rainbowdash.net/notice/1753849
has discussion: http://rainbowdash.net/conversation/395862
tagged: concept

http://rainbowdash.net/notice/1750671
type: item
type: MicroblogPost
title: bitshift: Oh, now that is neat. Mr. House has special alternative dialogue praising the Courier for being dedicated to his/her delivery job if you've already retrieved the Platinum Chip before you ever talk to him. :) #Fallout #NewVegas
description: bitshift's status on Saturday, 28-Jul-12 21:17:41 UTC
encoded: Oh, now that is neat. Mr. House has special alternative dialogue praising the Courier for being dedicated to his/her delivery job if you've already retrieved the Platinum Chip before you ever talk to him. :) #Fallout #NewVegas
date: 2012-07-28T21:17:41+00:00
creator: Bit Shift
maker: Bit Shift
has creator: acct
has discussion: http://rainbowdash.net/conversation/394769
tagged: concept

http://rainbowdash.net/notice/1750405
type: item
type: MicroblogPost
title: thefunkytortoise: RT @bitshift The NCR sure are determined to keep people out of the Dorado substation - two of them followed me all the way to the 188 trading post just to tell me to stay out of the control room. :D #Fallout #NewVegas
description: thefunkytortoise's status on Saturday, 28-Jul-12 20:03:46 UTC
encoded: RT @bitshift The NCR sure are determined to keep people out of the Dorado substation - two of them followed me all the way to the 188 trading post just to tell me to stay out of the control room. :D #Fallout #NewVegas
date: 2012-07-28T20:03:46+00:00
creator: TheFunkyTortoise
maker: TheFunkyTortoise
has creator: acct
has discussion: http://rainbowdash.net/conversation/394711
tagged: concept

http://rainbowdash.net/notice/1750402
type: item
type: MicroblogPost
title: bitshift: The NCR sure are determined to keep people out of the Dorado substation - two of them followed me all the way to the 188 trading post just to tell me to stay out of the control room. :D #Fallout #NewVegas
description: bitshift's status on Saturday, 28-Jul-12 20:03:20 UTC
encoded: The NCR sure are determined to keep people out of the Dorado substation - two of them followed me all the way to the 188 trading post just to tell me to stay out of the control room. :D #Fallout #NewVegas
date: 2012-07-28T20:03:20+00:00
creator: Bit Shift
maker: Bit Shift
has creator: acct
has discussion: http://rainbowdash.net/conversation/394710
tagged: concept

bitshift: Entering the Divide at level 3. What could _possibly_ go wrong? :P #Fallout #NewVegas
type: item
type: MicroblogPost
description: bitshift's status on Saturday, 28-Jul-12 00:17:47 UTC
encoded: Entering the Divide at level 3. What could _possibly_ go wrong? :P #Fallout #NewVegas
date: 2012-07-28T00:17:47+00:00
creator: Bit Shift
maker: Bit Shift
has creator: acct
has discussion: http://rainbowdash.net/conversation/394091
tagged: concept

ellistia: SURE LET'S TRY ENTERING LONESOME ROAD AT LEVEL 3 #Fallout #NewVegas
type: item
type: MicroblogPost
description: ellistia's status on Thursday, 26-Jul-12 14:21:04 UTC
encoded: SURE LET'S TRY ENTERING LONESOME ROAD AT LEVEL 3 #Fallout #NewVegas
date: 2012-07-26T14:21:04+00:00
creator: Ellis
maker: Ellis
has creator: acct
has discussion: http://rainbowdash.net/conversation/392083
tagged: concept

bitshift: Ooh. http://imgur.com/hfssS #Fallout #NewVegas
type: item
type: MicroblogPost
description: bitshift's status on Saturday, 07-Jul-12 00:44:33 UTC
encoded: Ooh. http://imgur.com/hfssS #Fallout #NewVegas
date: 2012-07-07T00:44:33+00:00
creator: Bit Shift
maker: Bit Shift
has creator: acct
has discussion: http://rainbowdash.net/conversation/370877
links to: hfssS
tagged: concept

hfssS.jpg
date: 2012-07-07T00:44:37+00:00
type: image/jpeg

bitshift: Y'know, you'd think the Van Graffs would be more bothered about me relocating all their merchandise into the bathroom. Ah well. #Fallout #NewVegas
type: item
type: MicroblogPost
description: bitshift's status on Tuesday, 26-Jun-12 16:09:36 UTC
encoded: Y'know, you'd think the Van Graffs would be more bothered about me relocating all their merchandise into the bathroom. Ah well. #Fallout #NewVegas
date: 2012-06-26T16:09:36+00:00
creator: Bit Shift
maker: Bit Shift
has creator: acct
has discussion: http://rainbowdash.net/conversation/359112
tagged: concept

bitshift: Time to go talk to a bandaged dude with some really neat pistols. #Fallout #NewVegas
type: item
type: MicroblogPost
description: bitshift's status on Sunday, 24-Jun-12 15:07:57 UTC
encoded: Time to go talk to a bandaged dude with some really neat pistols. #Fallout #NewVegas
date: 2012-06-24T15:07:57+00:00
creator: Bit Shift
maker: Bit Shift
has creator: acct
has discussion: http://rainbowdash.net/conversation/356571
tagged: concept

http://rainbowdash.net/notice/1571626
type: item
type: MicroblogPost
title: bitshift: Well, that was a lot easier than passing the usual speech checks. (Turns out Confirmed Bachelor is also a surefire way to get to recruit Arcade. Lovely guy, so I'm glad I can recruit him early this time around.) #Fallout #NewVegas
description: bitshift's status on Thursday, 21-Jun-12 02:27:52 UTC
encoded: Well, that was a lot easier than passing the usual speech checks. (Turns out Confirmed Bachelor is also a surefire way to get to recruit Arcade. Lovely guy, so I'm glad I can recruit him early this time around.) #Fallout #NewVegas
date: 2012-06-21T02:27:52+00:00
creator: Bit Shift
maker: Bit Shift
has creator: acct
has discussion: http://rainbowdash.net/conversation/352767
tagged: concept

http://rainbowdash.net/notice/1460858
type: item
type: MicroblogPost
title: bitshift: Well, that was fun. Just took the Dam for a House-run Vegas. Pretty happy with the overall ending I got, too, and it was an absolute joy to see General Oliver's reactions to being given the NCR's terms of surrender. :) #Fallout #NewVegas
description: bitshift's status on Tuesday, 29-May-12 02:28:36 UTC
encoded: Well, that was fun. Just took the Dam for a House-run Vegas. Pretty happy with the overall ending I got, too, and it was an absolute joy to see General Oliver's reactions to being given the NCR's terms of surrender. :) #Fallout #NewVegas
date: 2012-05-29T02:28:36+00:00
creator: Bit Shift
maker: Bit Shift
has creator: acct
has discussion: http://rainbowdash.net/conversation/327787
tagged: concept

bitshift: 'If you know what the word "proletariat" means, do you know what that makes you? Erudite and well read. For a communist.' Oh, book chute, you're so silly. #Fallout #NewVegas #OldWorldBlues
type: item
type: MicroblogPost
description: bitshift's status on Sunday, 20-May-12 21:38:42 UTC
encoded: 'If you know what the word "proletariat" means, do you know what that makes you? Erudite and well read. For a communist.' Oh, book chute, you're so silly. #Fallout #NewVegas #OldWorldBlues
date: 2012-05-20T21:38:42+00:00
creator: Bit Shift
maker: Bit Shift
has creator: acct
has discussion: http://rainbowdash.net/conversation/318953
tagged: concept

concept
type: Tag
label: oldworldblues

http://rainbowdash.net/notice/1411544
type: item
type: MicroblogPost
title: bitshift: While this observation is a little delayed (I completed Honest Hearts a few days back), I still love how Joshua Graham is only nominally a companion - he gets a companion wheel, but disregards any attempt to use it to tell him what to do. :) #Fallout #NewVegas
description: bitshift's status on Saturday, 19-May-12 21:13:23 UTC
encoded: While this observation is a little delayed (I completed Honest Hearts a few days back), I still love how Joshua Graham is only nominally a companion - he gets a companion wheel, but disregards any attempt to use it to tell him what to do. :) #Fallout #NewVegas
date: 2012-05-19T21:13:23+00:00
creator: Bit Shift
maker: Bit Shift
has creator: acct
has discussion: http://rainbowdash.net/conversation/317868
tagged: concept

toksyuryel: @bitshift Deathclaws are serious business in #NewVegas, quite the opposite of the pushovers they were in Fallout3
type: item
type: MicroblogPost
description: toksyuryel's status on Friday, 18-May-12 03:05:08 UTC
encoded: @bitshift Deathclaws are serious business in #NewVegas, quite the opposite of the pushovers they were in Fallout3
date: 2012-05-18T03:05:08+00:00
creator: Toksyuryel
maker: Toksyuryel
has creator: acct
reply of: bitshift: Lesson learned: engaging a Deathclaw Alpha Male from melee range is an awful idea. #Fallout #NewVegas
has discussion: http://rainbowdash.net/conversation/315785
tagged: concept

bitshift: Lesson learned: engaging a Deathclaw Alpha Male from melee range is an awful idea. #Fallout #NewVegas
type: item
type: MicroblogPost
description: bitshift's status on Friday, 18-May-12 03:01:31 UTC
encoded: Lesson learned: engaging a Deathclaw Alpha Male from melee range is an awful idea. #Fallout #NewVegas
date: 2012-05-18T03:01:31+00:00
creator: Bit Shift
maker: Bit Shift
has creator: acct
has discussion: http://rainbowdash.net/conversation/315785
tagged: concept

http://rainbowdash.net/notice/1400516
type: item
type: MicroblogPost
title: bitshift: Ay yi yi, getting the Stimpak vending code (in the clinic) and the Snowglobe (Salida del Sol North) really breaks the challenge of Dead Money. When you can literally go up to a vending machine and get out 80 Stimpaks, it makes things rather too easy. #Fallout #NewVegas
description: bitshift's status on Thursday, 17-May-12 21:33:07 UTC
encoded: Ay yi yi, getting the Stimpak vending code (in the clinic) and the Snowglobe (Salida del Sol North) really breaks the challenge of Dead Money. When you can literally go up to a vending machine and get out 80 Stimpaks, it makes things rather too easy. #Fallout #NewVegas
date: 2012-05-17T21:33:07+00:00
creator: Bit Shift
maker: Bit Shift
has creator: acct
has discussion: http://rainbowdash.net/conversation/315537
tagged: concept

http://rainbowdash.net/notice/1386878
type: item
type: MicroblogPost
title: bitshift: #Fallout #NewVegas "People know you're good at heart, even though you're a troublemaker." - That's what came up as I finished off the last of the Brotherhood of Steel. Apparently they consider mass murder (albeit via turret reprogramming for most of them, since directly killing would result in a lot of reputation loss) to be on the same level as being a bit of a jerk?
description: bitshift's status on Tuesday, 15-May-12 21:07:12 UTC
encoded: #Fallout #NewVegas "People know you're good at heart, even though you're a troublemaker." - That's what came up as I finished off the last of the Brotherhood of Steel. Apparently they consider mass murder (albeit via turret reprogramming for most of them, since directly killing would result in a lot of reputation loss) to be on the same level as being a bit of a jerk?
date: 2012-05-15T21:07:12+00:00
creator: Bit Shift
maker: Bit Shift
has creator: acct
has discussion: http://rainbowdash.net/conversation/313164
tagged: concept

http://rainbowdash.net/notice/1368208
type: item
type: MicroblogPost
title: bitshift: Gotta feel sorry for First Recon. They've been hunting the Fiends' leaders for months, then this Courier just waltzes in with all three's heads (and the overall leader's weapon). #Fallout #NewVegas
description: bitshift's status on Saturday, 12-May-12 19:31:21 UTC
encoded: Gotta feel sorry for First Recon. They've been hunting the Fiends' leaders for months, then this Courier just waltzes in with all three's heads (and the overall leader's weapon). #Fallout #NewVegas
date: 2012-05-12T19:31:21+00:00
creator: Bit Shift
maker: Bit Shift
has creator: acct
has discussion: http://rainbowdash.net/conversation/309884
tagged: concept

bitshift: Huh. Didn't realize the Lake Mead sunken bomber in #NewVegas was actually based on something that really happened... http://en.wikipedia.org/wiki/1948_B-29_Lake_Mead_crash
type: item
type: MicroblogPost
description: bitshift's status on Friday, 11-May-12 13:59:18 UTC
encoded: Huh. Didn't realize the Lake Mead sunken bomber in #NewVegas was actually based on something that really happened... http://en.wikipedia.org/wiki/1948_B-29_Lake_Mead_crash
date: 2012-05-11T13:59:18+00:00
creator: Bit Shift
maker: Bit Shift
has creator: acct
has discussion: http://rainbowdash.net/conversation/308676
links to: 1948 B-29 Lake Mead crash
tagged: concept

bitshift: Time to either derp about in the Mojave, or derp about in the Big Mt. crater. Decisions, decisions... #Fallout #NewVegas
type: item
type: MicroblogPost
description: bitshift's status on Monday, 07-May-12 22:31:41 UTC
encoded: Time to either derp about in the Mojave, or derp about in the Big Mt. crater. Decisions, decisions... #Fallout #NewVegas
date: 2012-05-07T22:31:41+00:00
creator: Bit Shift
maker: Bit Shift
has creator: acct
has discussion: http://rainbowdash.net/conversation/305011
tagged: concept

bitshift: @yodelerty Pretty good, about to go back onto #Fallout #NewVegas. :)
type: item
type: MicroblogPost
description: bitshift's status on Sunday, 06-May-12 14:05:23 UTC
encoded: @yodelerty Pretty good, about to go back onto #Fallout #NewVegas. :)
date: 2012-05-06T14:05:23+00:00
creator: Bit Shift
maker: Bit Shift
has creator: acct
reply of: http://rainbowdash.net/notice/1336076
has discussion: http://rainbowdash.net/conversation/303356
tagged: concept

bitshift: "DPS: 431"... dear sweet celestia... #YCS186 #Fallout #NewVegas
type: item
type: MicroblogPost
description: bitshift's status on Sunday, 06-May-12 00:30:42 UTC
encoded: "DPS: 431"... dear sweet celestia... #YCS186 #Fallout #NewVegas
date: 2012-05-06T00:30:42+00:00
creator: Bit Shift
maker: Bit Shift
has creator: acct
has discussion: http://rainbowdash.net/conversation/302905
tagged: concept

concept
type: Tag
label: ycs186

bitshift: Time to head back out into Zion Canyon. The wildlife has been bothering me for far too long. #Fallout #NewVegas
type: item
type: MicroblogPost
description: bitshift's status on Saturday, 05-May-12 20:08:46 UTC
encoded: Time to head back out into Zion Canyon. The wildlife has been bothering me for far too long. #Fallout #NewVegas
date: 2012-05-05T20:08:46+00:00
creator: Bit Shift
maker: Bit Shift
has creator: acct
has discussion: http://rainbowdash.net/conversation/302696
tagged: concept

bitshift: Anyway, back to #NewVegas for now. (Will probably alt-tab in and out, though.)
type: item
type: MicroblogPost
description: bitshift's status on Friday, 04-May-12 19:30:00 UTC
encoded: Anyway, back to #NewVegas for now. (Will probably alt-tab in and out, though.)
date: 2012-05-04T19:30:00+00:00
creator: Bit Shift
maker: Bit Shift
has creator: acct
has discussion: http://rainbowdash.net/conversation/301903
tagged: concept

bitshift: Interesting. Seems Legion recruit decani can drink Nuka Cola through their face mask. #Fallout #NewVegas
type: item
type: MicroblogPost
description: bitshift's status on Friday, 04-May-12 17:42:50 UTC
encoded: Interesting. Seems Legion recruit decani can drink Nuka Cola through their face mask. #Fallout #NewVegas
date: 2012-05-04T17:42:50+00:00
creator: Bit Shift
maker: Bit Shift
has creator: acct
has discussion: http://rainbowdash.net/conversation/301815
tagged: concept

bitshift: Okay, now I've got Strong Back, it's time to head north. Happy Trails, here I come! #Fallout #NewVegas
type: item
type: MicroblogPost
description: bitshift's status on Monday, 30-Apr-12 15:58:31 UTC
encoded: Okay, now I've got Strong Back, it's time to head north. Happy Trails, here I come! #Fallout #NewVegas
date: 2012-04-30T15:58:31+00:00
creator: Bit Shift
maker: Bit Shift
has creator: acct
has discussion: http://rainbowdash.net/conversation/296972
tagged: concept

bitshift: "Please assume the position." Oh god what have I done. #Fallout #NewVegas #Fisto
type: item
type: MicroblogPost
description: bitshift's status on Monday, 30-Apr-12 15:45:28 UTC
encoded: "Please assume the position." Oh god what have I done. #Fallout #NewVegas #Fisto
date: 2012-04-30T15:45:28+00:00
creator: Bit Shift
maker: Bit Shift
has creator: acct
has discussion: http://rainbowdash.net/conversation/296964
tagged: concept

concept
type: Tag
label: fisto

bitshift: Hm, I wonder if my decision to do a House run will be incompatible with keeping Veronica as a follower. :S #Fallout #NewVegas
type: item
type: MicroblogPost
description: bitshift's status on Monday, 30-Apr-12 14:57:16 UTC
encoded: Hm, I wonder if my decision to do a House run will be incompatible with keeping Veronica as a follower. :S #Fallout #NewVegas
date: 2012-04-30T14:57:16+00:00
creator: Bit Shift
maker: Bit Shift
has creator: acct
has discussion: http://rainbowdash.net/conversation/296937
tagged: concept

psquid: Time to get back to the Big Empty. #Fallout #NewVegas
type: item
type: MicroblogPost
link: http://rainbowdash.net/notice/1012659
description: psquid's status on Tuesday, 21-Feb-12 16:10:11 UTC
encoded: Time to get back to the Big Empty. #Fallout #NewVegas
date: 2012-02-21T16:10:11+00:00
creator: psquid
has creator: acct
has discussion: http://rainbowdash.net/conversation/227288
tagged: concept

Bit Shift
type: Agent
nick: bitshift
holds account: acct

I am an idiot
type: Agent
nick: egg
holds account: acct

TheFunkyTortoise
type: Agent
nick: thefunkytortoise
holds account: acct

Ellis
type: Agent
nick: ellistia
holds account: acct

Toksyuryel
type: Agent
nick: toksyuryel
holds account: acct

psquid
type: Agent
nick: psquid
holds account: acct