{"version":"1.0","provider_name":"Rainbow Dash Network","provider_url":"http:\/\/rainbowdash.net\/","type":"link","title":"Toksyuryel (toksyuryel)'s status on Tuesday, 21-Feb-12 11:36:28 UTC","author_name":"Toksyuryel (toksyuryel)","author_url":"http:\/\/rainbowdash.net\/toksyuryel","url":"http:\/\/rainbowdash.net\/notice\/1012135","html":"@<span class=\"vcard\"><a href=\"http:\/\/rainbowdash.net\/user\/1948\" class=\"url\" title=\"Cerulean Spark\"><span class=\"fn nickname\">ceruleanspark<\/span><\/a><\/span> For me it really just boils down to &quot;if finding the solution to this problem is what the game is about, the game should not directly tell me what that solution is&quot;. This comes with all the requisite disclaimers about badly designed problems that can't be solved without knowing exactly what the game designer was thinking."}