{"version":"1.0","provider_name":"Rainbow Dash Network","provider_url":"http:\/\/rainbowdash.net\/","type":"link","title":"Puzzlemint (puzzlemint)'s status on Tuesday, 03-Jul-12 11:54:34 UTC","author_name":"Puzzlemint (puzzlemint)","author_url":"http:\/\/rainbowdash.net\/puzzlemint","url":"http:\/\/rainbowdash.net\/notice\/1629762","html":"@<span class=\"vcard\"><a href=\"http:\/\/rainbowdash.net\/user\/148\" class=\"url\" title=\"Karkat Vantas\"><span class=\"fn nickname\">carcino<\/span><\/a><\/span> !<span class=\"vcard\"><a href=\"http:\/\/rainbowdash.net\/group\/25\/id\" class=\"url\" title=\"Video Game Ponies! (videogameponies)\"><span class=\"fn nickname\">vgp<\/span><\/a><\/span> Instead of the typical &quot;Buck yeah, American war hero!&quot; storyline of most MMS games, Spec Ops takes the &quot;War is hell&quot; approach and really drives it home. || You are sent on what initially seems like a rescue mission, only to find yourself caught in an active war zone with no idea which side (if either) is &quot;the bad guys&quot;, and having to defend yourself against both. || There are cutscenes -- perhaps a few more than strictly necessary -- to drive the story forward, but most of the story is told through in-game chatter between yourself and your teammates. || The game also allows you to make choices (with consequences) through the gameplay, rather than through any RPG-style dialogue. &quot;Do I shoot this guy, or let him walk away?&quot;; &quot;Do I use this rocket launcher to clear the room of hostiles, or do I try to find another way around?&quot;; &quot;Do I go in guns blazing? oops, I just gunned down a civilian who was running for cover.&quot;"}