{"version":"1.0","provider_name":"Rainbow Dash Network","provider_url":"http:\/\/rainbowdash.net\/","type":"link","title":"Caim (car)'s status on Wednesday, 15-Aug-12 18:38:49 UTC","author_name":"Caim (car)","author_url":"http:\/\/rainbowdash.net\/car","url":"http:\/\/rainbowdash.net\/notice\/1813785","html":"@<span class=\"vcard\"><a href=\"http:\/\/rainbowdash.net\/user\/17934\" class=\"url\" title=\"Nicholas Alexander Tessier\"><span class=\"fn nickname\">nixter<\/span><\/a><\/span> Irrelevant, it at least tried to be scary. The switch to co-op removes any of this. That and EA said they thought Deadspace 2 (A game where you literally can handle every enemy with the starting weapon) was too scary. Watering down an already diluted game makes for a disappointed fan base. Too bad people will eat it up like candy."}