{"version":"1.0","provider_name":"Rainbow Dash Network","provider_url":"http:\/\/rainbowdash.net\/","type":"link","title":"Caim (car)'s status on Thursday, 16-Aug-12 23:47:01 UTC","author_name":"Caim (car)","author_url":"http:\/\/rainbowdash.net\/car","url":"http:\/\/rainbowdash.net\/notice\/1818023","html":"@<span class=\"vcard\"><a href=\"http:\/\/rainbowdash.net\/user\/7254\" class=\"url\" title=\"Eugene\"><span class=\"fn nickname\">dariusponyperson<\/span><\/a><\/span> If you've played any of the past Devil May Cry games get ready for a sluggish display. They cut the framerate in half, locking it at 30fps along with using the Unreal 3 engine. Bad choices because Unreal is meant for shooters, and in turn has a lot of 'Bloon and gloom' looks to it. Less enemies can also be shown on screen at time than normal."}