{"version":"1.0","provider_name":"Rainbow Dash Network","provider_url":"http:\/\/rainbowdash.net\/","type":"link","title":"Bit Shift (bitshift)'s status on Friday, 31-Aug-12 12:42:04 UTC","author_name":"Bit Shift (bitshift)","author_url":"http:\/\/rainbowdash.net\/bitshift","url":"http:\/\/rainbowdash.net\/notice\/1871377","html":"@<span class=\"vcard\"><a href=\"http:\/\/rainbowdash.net\/user\/1948\" class=\"url\" title=\"Cerulean Spark\"><span class=\"fn nickname\">ceruleanspark<\/span><\/a><\/span> On the other hand, charging that sort of price range for their games (actually [i]more[\/i] for most of their life) is how they became rich in the first place, so I can see why they might be reluctant to start charging less. Even if the latter does actually make more business sense within the iOS ecosystem."}