{"version":"1.0","provider_name":"Rainbow Dash Network","provider_url":"http:\/\/rainbowdash.net\/","type":"link","title":"Sam Morris (spamcan)'s status on Friday, 31-Aug-12 12:47:17 UTC","author_name":"Sam Morris (spamcan)","author_url":"http:\/\/rainbowdash.net\/spamcan","url":"http:\/\/rainbowdash.net\/notice\/1871389","html":"@<span class=\"vcard\"><a href=\"http:\/\/rainbowdash.net\/user\/1948\" class=\"url\" title=\"Cerulean Spark\"><span class=\"fn nickname\">ceruleanspark<\/span><\/a><\/span> Yeah, but that was the major unique draw to the combat, and thats just gone now. What I would have done is do a comic book style diagonal split, and change the companion to use gestures rather than buttons. But even after all the good and bad, it still not worth \u00a320. I could get the original for \u00a35 and it'd be the same game."}