{"version":"1.0","provider_name":"Rainbow Dash Network","provider_url":"http:\/\/rainbowdash.net\/","type":"link","title":"Crusader 8 (princelypublictimeline)'s status on Saturday, 01-Dec-12 03:27:42 UTC","author_name":"Crusader 8 (princelypublictimeline)","author_url":"http:\/\/rainbowdash.net\/princelypublictimeline","url":"http:\/\/rainbowdash.net\/notice\/2139406","html":"@<span class=\"vcard\"><a href=\"http:\/\/rainbowdash.net\/user\/17847\" class=\"url\" title=\"Matt Connor\"><span class=\"fn nickname\">zeldatra<\/span><\/a><\/span> actually I felt the ease of the touch screen interface worked perfectly with a zelda title, and zelda's combat doesn't get complex enough to pick over details like you would in a 2d fighter or fps."}