{"version":"1.0","provider_name":"Rainbow Dash Network","provider_url":"http:\/\/rainbowdash.net\/","type":"link","title":"Cerulean Lulamoon-Spark (ceruleansparkold)'s status on Wednesday, 19-Dec-12 15:48:48 UTC","author_name":"Cerulean Lulamoon-Spark (ceruleansparkold)","author_url":"http:\/\/rainbowdash.net\/ceruleansparkold","url":"http:\/\/rainbowdash.net\/notice\/2183256","html":"@<span class=\"vcard\"><a href=\"http:\/\/rainbowdash.net\/user\/2706\" class=\"url\" title=\"Rodolfo Andrade Breves\"><span class=\"fn nickname\">mushi<\/span><\/a><\/span> Because the scope of modern games requires that a lot of the data on the disk be stored highly compressed, and doing on the fly expansion of the compressed data would make load times unacceptably long or frequent."}