{"version":"1.0","provider_name":"Rainbow Dash Network","provider_url":"http:\/\/rainbowdash.net\/","type":"link","title":"Cloud Kicker (critialcloudkicker)'s status on Monday, 15-Apr-13 17:38:06 UTC","author_name":"Cloud Kicker (critialcloudkicker)","author_url":"http:\/\/rainbowdash.net\/critialcloudkicker","url":"http:\/\/rainbowdash.net\/notice\/2526994","html":"@<span class=\"vcard\"><a href=\"http:\/\/rainbowdash.net\/user\/796\" class=\"url\" title=\"Cloud Kicker\"><span class=\"fn nickname\">critialcloudkicker<\/span><\/a><\/span> As far as I am aware there is but only 1 thing that really crashes a market, and that is when consumers lose the faith they have in a line of product. If I use my previous thoughts as an example where a lot of developers back the console that blocks used games, then what happens if at one point the consumers at one point start to feel gypsed for one or another reason ( oh, I dunno, another Prothean partymember in Mass Effect 3 and simmilar things might sap faith from the consumer considerably ). Sadly when it comes down to big names such as Mass Effect the &quot;need&quot; people have to buy the game is stronger than the feeling you are getting ripped off. So the consumers in the end will have the short hand of the stick. However... Indie dev's will probably not really like the &quot;no used games&quot; if that means they will make a smaller name for themselves and they are actually looking to grow bigger... These are interesting times coming on"}