{"version":"1.0","provider_name":"Rainbow Dash Network","provider_url":"http:\/\/rainbowdash.net\/","type":"link","title":"John Locke (johnatmc)'s status on Tuesday, 26-Jul-11 15:00:29 UTC","author_name":"John Locke (johnatmc)","author_url":"http:\/\/rainbowdash.net\/johnatmc","url":"http:\/\/rainbowdash.net\/notice\/321725","html":"!<span class=\"vcard\"><a href=\"http:\/\/rainbowdash.net\/group\/25\/id\" class=\"url\" title=\"Video Game Ponies! (videogameponies)\"><span class=\"fn nickname\">vgp<\/span><\/a><\/span> Does anypony here play Visual Pinball? I'm asking because I thought of an idea for a MLP:FiM pinball game that I'd like to see used\u2026 Each of the 6 main shots (holes, lanes, ramps) would be for each of the mane 6, and there would be 6 modes for each of the mane 6, plus a wizard mode. Completing the modes for PP, FS, AJ, Rarity, &amp; RD would light TS's mode. Completing TS's mode would light the wizard mode. For the wizard mode, you'd need to defeat Nightmare Moon, similar to how the mane 6 defeated her in episode #<span class=\"tag\"><a href=\"http:\/\/rainbowdash.net\/tag\/2\" rel=\"tag\">2.<\/a><\/span> So, if anypony designs #<span class=\"tag\"><a href=\"http:\/\/rainbowdash.net\/tag\/pinball\" rel=\"tag\">pinball<\/a><\/span> tables using #<span class=\"tag\"><a href=\"http:\/\/rainbowdash.net\/tag\/visualpinball\" rel=\"tag\">visualpinball<\/a><\/span>, please design a table like this. (I'm leaving the design deTAILs to you, unless you ask me for ideas.) #<span class=\"tag\"><a href=\"http:\/\/rainbowdash.net\/tag\/ans\" rel=\"tag\">ans<\/a><\/span>!"}