{"version":"1.0","provider_name":"Rainbow Dash Network","provider_url":"http:\/\/rainbowdash.net\/","type":"link","title":"Soren (soren)'s status on Tuesday, 19-Aug-14 05:49:55 UTC","author_name":"Soren (soren)","author_url":"http:\/\/rainbowdash.net\/soren","url":"http:\/\/rainbowdash.net\/notice\/3596333","html":"@<span class=\"vcard\"><a href=\"http:\/\/rainbowdash.net\/user\/798\" class=\"url\" title=\"&#x202E;RedEnchilada\"><span class=\"fn nickname mention\">redenchilada<\/span><\/a><\/span> That's why you get shaders and renderers to cover it up: <a href=\"http:\/\/rainbowdash.net\/url\/773683\" title=\"http:\/\/i51.photobucket.com\/albums\/f394\/fastbilly1\/Screenshots\/3.jpg\" class=\"attachment\" id=\"attachment-773683\" rel=\"nofollow external\">http:\/\/rainbowdash.net\/url\/773683<\/a>"}