{"version":"1.0","provider_name":"Rainbow Dash Network","provider_url":"http:\/\/rainbowdash.net\/","type":"link","title":"Cloud Kicker (critialcloudkicker)'s status on Monday, 03-Nov-14 11:35:30 UTC","author_name":"Cloud Kicker (critialcloudkicker)","author_url":"http:\/\/rainbowdash.net\/critialcloudkicker","url":"http:\/\/rainbowdash.net\/notice\/3712522","html":"@<span class=\"vcard\"><a href=\"http:\/\/rainbowdash.net\/user\/4320\" class=\"url\" title=\"RDN's Lucifer\"><span class=\"fn nickname mention\">nerthos<\/span><\/a><\/span> Size of a game does not justify the length of it actually. Far Cry 2 was absolutely HUGE for it's time and was basically a series of bore mcboredom wrapped in a tasteless burger of blood and gore. Titanfall did not have their audio properly encoded so it was simply HUGE... ... ... Still you do have a point, and I liked what I have seen of SoM sofar, it is just that I do not want to whip out that sort of money while there are still games I own which I have not played\/finished yet. The sad fact that I do not feel that I can trust developers these days not to whip out their DLC portfolio and go &quot;well, that stuff is not in the main game, money plox&quot; is making me hesistant to say to buy them DLC ridden titles. Don't get me wrong, I will probably get there, one day, with a hefty discount, after playing the Arkham games..."}