{"version":"1.0","provider_name":"Rainbow Dash Network","provider_url":"http:\/\/rainbowdash.net\/","type":"link","title":"Cloud Kicker (critialcloudkicker)'s status on Monday, 03-Nov-14 18:47:12 UTC","author_name":"Cloud Kicker (critialcloudkicker)","author_url":"http:\/\/rainbowdash.net\/critialcloudkicker","url":"http:\/\/rainbowdash.net\/notice\/3713010","html":"@<span class=\"vcard\"><a href=\"http:\/\/rainbowdash.net\/user\/798\" class=\"url\" title=\"Redredred-red Red-redred\"><span class=\"fn nickname mention\">redenchilada<\/span><\/a><\/span> @<span class=\"vcard\"><a href=\"http:\/\/rainbowdash.net\/user\/4320\" class=\"url\" title=\"RDN's Lucifer\"><span class=\"fn nickname mention\">nerthos<\/span><\/a><\/span> I guess I have come to see your point. 40 GB is quite hefty when the &quot;average&quot; for games comes areound 8GB by sheer force of numbers. ( footnote, I do not know who coined &quot;8GB&quot; nor is it important. But <a href=\"http:\/\/pny.lv\/631e\" title=\"http:\/\/pny.lv\/631e\" rel=\"nofollow external\">http:\/\/pny.lv\/631e<\/a> and <a href=\"http:\/\/pny.lv\/631g\" title=\"http:\/\/pny.lv\/631g\" rel=\"nofollow external\">http:\/\/pny.lv\/631g<\/a> do not seem to agree with that, regardless, not what the discussion was about ). I am however on the side of progression, not regression. People want better graphics, a better and longer story to thrill them, and while we are at it loads of different sights to behold. Some companies utilise this to make better and greater. I think that with this &quot;growth&quot; in requirements and offered incremental increases, the customer should grow with it. I am a firm believer that games like Watch_dogs ( 20 GB ) Titanfall ( 48 GB ) Destiny ( 40 (?) GB ) whom hopped console generation barriers are causing the games-industry to be held back. Yes you can mention that they are big, but you are probably part of the problem if you openly complain."}