{"version":"1.0","provider_name":"Rainbow Dash Network","provider_url":"http:\/\/rainbowdash.net\/","type":"link","title":"Cloud Kicker (critialcloudkicker)'s status on Monday, 03-Nov-14 21:10:46 UTC","author_name":"Cloud Kicker (critialcloudkicker)","author_url":"http:\/\/rainbowdash.net\/critialcloudkicker","url":"http:\/\/rainbowdash.net\/notice\/3713148","html":"@<span class=\"vcard\"><a href=\"http:\/\/rainbowdash.net\/user\/17847\" class=\"url\" title=\"Mattiqua\"><span class=\"fn nickname mention\">mrmattimation<\/span><\/a><\/span> I strongly disagree if you are saying that the size difference would be unnoticeable. It might be neglible, but it would still be a quite large quantity of code that you could forego if the game did not have to account for the multiplayer component at all."}