{"version":"1.0","provider_name":"Rainbow Dash Network","provider_url":"http:\/\/rainbowdash.net\/","type":"link","title":"RedEnchilada (notice the lack of a space) (redenchilada)'s status on Monday, 05-Jan-15 05:26:14 UTC","author_name":"RedEnchilada (notice the lack of a space) (redenchilada)","author_url":"http:\/\/rainbowdash.net\/redenchilada","url":"http:\/\/rainbowdash.net\/notice\/3791193","html":"[23:20:40] &lt;Scootaloo&gt; let's make a game about exploiting a broken physics engine<br \/>[23:22:36] &lt;Pepe&gt; imagine designing a game like that and accidentally creating an overpowered glitch<br \/>[23:22:42] &lt;Pepe&gt; and one of the patch notes is<br \/>[23:22:47] &lt;Pepe&gt; fixed a glitch<br \/>[23:23:00] &lt;Scootaloo&gt; even better<br \/>[23:23:22] &lt;Scootaloo&gt; &quot;fixed a glitch where certain vital walls couldn't be clipped through&quot;<br \/>[23:24:50] &lt;Scootaloo&gt; &quot;fixed sky-high proxying not working in all small crevices&quot;<br \/>[23:25:08] &lt;Scootaloo&gt; &quot;fixed map corruption not always generating a usable result&quot;"}