{"version":"1.0","provider_name":"Rainbow Dash Network","provider_url":"http:\/\/rainbowdash.net\/","type":"link","title":"Narwhal (narwhal)'s status on Sunday, 25-Jan-15 18:09:44 UTC","author_name":"Narwhal (narwhal)","author_url":"http:\/\/rainbowdash.net\/narwhal","url":"http:\/\/rainbowdash.net\/notice\/3819464","html":"@<span class=\"vcard\"><a href=\"http:\/\/rainbowdash.net\/user\/796\" class=\"url\" title=\"Cloud Kicker\"><span class=\"fn nickname mention\">critialcloudkicker<\/span><\/a><\/span> I mean, it's possible for a game to stand on its story, it just need a really, really damn hod story. It's incredibly easier for a game to stand on its core gameplay. Because in all honesty that's what makes a game something that's a game and not something like a film."}