{"version":"1.0","provider_name":"Rainbow Dash Network","provider_url":"http:\/\/rainbowdash.net\/","type":"link","title":"Matt (zeldatra)'s status on Friday, 04-Sep-15 02:06:48 UTC","author_name":"Matt (zeldatra)","author_url":"http:\/\/rainbowdash.net\/zeldatra","url":"http:\/\/rainbowdash.net\/notice\/3981332","html":"@<span class=\"vcard\"><a href=\"http:\/\/rainbowdash.net\/user\/29817\" class=\"url\" title=\"Quinn Memes Bachman\"><span class=\"fn nickname mention\">bobo<\/span><\/a><\/span> Being an animator, you'd think I'd care more about resolution, but I legitimately animate everything I do at 360p, then upscale the vector graphics to 720p during the final render. Actually, there's a scene in MLB 2 where I forgot to re-render the 3D graphics, so the background is 360p while the character animation is 720p. It's not TOO noticeable since I blur my backgrounds anyway, but there are a few frames where you can REALLY see it."}