{"version":"1.0","provider_name":"Rainbow Dash Network","provider_url":"http:\/\/rainbowdash.net\/","type":"link","title":"monsutaa kaado! (mushi)'s status on Friday, 15-Jul-16 15:08:37 UTC","author_name":"monsutaa kaado! (mushi)","author_url":"http:\/\/rainbowdash.net\/mushi","url":"http:\/\/rainbowdash.net\/notice\/4254067","html":"@<span class=\"vcard\"><a href=\"http:\/\/rainbowdash.net\/user\/796\" class=\"url\" title=\"Cloud Kicker\"><span class=\"fn nickname mention\">critialcloudkicker<\/span><\/a><\/span> yes, it made success, but there are real few games that make a decent use of the motion controllers and they usually do not aim the more serious game fan. Leave alone that making a game for VR probably would demand way more time and money to create than one fore controllers. <br \/><br \/>I'm mean, i'm sure it will be popular, but i dont think it will be a much serious thing"}