{"version":"1.0","provider_name":"Rainbow Dash Network","provider_url":"http:\/\/rainbowdash.net\/","type":"link","title":"Zenneth (zennx)'s status on Friday, 14-Oct-16 15:03:32 UTC","author_name":"Zenneth (zennx)","author_url":"http:\/\/rainbowdash.net\/zennx","url":"http:\/\/rainbowdash.net\/notice\/4380096","html":"@<span class=\"vcard\"><a href=\"http:\/\/rainbowdash.net\/user\/4526\" class=\"url\" title=\"Tiffany\"><span class=\"fn nickname mention\">tiffany<\/span><\/a><\/span> It's an abortion<br \/>they're taking away more than they give back<br \/>making him poison\/dark gives him immunity to psychic, but at the cost of making him no longer resist poison, fighting and bug<br \/>he gains resistance to dark and ghost but ghost users are rare af<br \/><br \/>The main problem with this is that, and bare in mind that I cherrying LOVE Muks, Muk's stats are GARBAGE they have average HP, Atk, and Sp.Def and below trash everything else<br \/>the only reason Muks are good is Gunk Shot, with it's PLZ-NERF-OP 120 Base Power<br \/>thing is NOTHING in the current dark Movepool is that good<br \/>Sucker-punch was, but now there are abilities that prevent priority moves"}