{"version":"1.0","provider_name":"Rainbow Dash Network","provider_url":"http:\/\/rainbowdash.net\/","type":"link","title":"Dylan Sorrell (ladestitute)'s status on Monday, 19-Dec-11 06:55:22 UTC","author_name":"Dylan Sorrell (ladestitute)","author_url":"http:\/\/rainbowdash.net\/ladestitute","url":"http:\/\/rainbowdash.net\/notice\/841552","html":"@<span class=\"vcard\"><a href=\"http:\/\/rainbowdash.net\/user\/218\" class=\"url\" title=\"The Dude\"><span class=\"fn nickname\">abigpony<\/span><\/a><\/span> @<span class=\"vcard\"><a href=\"http:\/\/rainbowdash.net\/user\/60\" class=\"url\" title=\"Scribus Caballus\"><span class=\"fn nickname\">scribus<\/span><\/a><\/span> @<span class=\"vcard\"><a href=\"http:\/\/rainbowdash.net\/user\/1369\" class=\"url\" title=\"Mack\"><span class=\"fn nickname\">madflavors<\/span><\/a><\/span> Although I haven't been told much about it's storyline if there is one (I'm one of the helping developers for it) I do know that the wip-name Cyblarg is a highly possible reference to an idea of my friend and another friend (Inf3rnal, and his friend Mach), basically to sum it up both of them came up with a creature named UniCyblorg, which is half-human half-blog half-robot half-unicycle unicorn. So far, it's shaping up to be a platformer game with major influences from sandbox platformers like Megaman, Castlevania and Metroid. It's developed in the Construct2 engine."}