{"version":"1.0","provider_name":"Rainbow Dash Network","provider_url":"http:\/\/rainbowdash.net\/","type":"link","title":"Dylan Sorrell (ladestitute)'s status on Friday, 27-Jan-12 06:01:28 UTC","author_name":"Dylan Sorrell (ladestitute)","author_url":"http:\/\/rainbowdash.net\/ladestitute","url":"http:\/\/rainbowdash.net\/notice\/945582","html":"@<span class=\"vcard\"><a href=\"http:\/\/rainbowdash.net\/user\/6850\" class=\"url\" title=\"Mint Breeze\"><span class=\"fn nickname\">minti<\/span><\/a><\/span> We would make the MMO features, but nearly all of have 0\/C# coding experience except for Inf3rnal. Even then, his C# experience is quite rusty. If we're to add in MMO features, we would have to code the engine by hand. But, you have to learn a coding language first before you even code any form of gaming engine! The sheer work...we decided it just wasn't worth it with indieness of our main project CL and using a good open-ended already coded engine was our best route for the new few years."}