{"version":"1.0","provider_name":"Rainbow Dash Network","provider_url":"http:\/\/rainbowdash.net\/","type":"link","title":"Dylan Sorrell (ladestitute)'s status on Sunday, 29-Jan-12 08:05:59 UTC","author_name":"Dylan Sorrell (ladestitute)","author_url":"http:\/\/rainbowdash.net\/ladestitute","url":"http:\/\/rainbowdash.net\/notice\/950746","html":"So, I'm having a game design dilemma. I'm working on a fantasy RPG with a team, and we decided an &quot;evolution&quot; system for equipment, where equipment can evolve into stronger equipment part of 'families&quot; by absorption of EXP. I recently came up with the unique idea that equipment evolves by radiation or Radiation Points\/RP. However, as much as it's original I feel it doesn't fit a fantasy setting and RP sounds...like well roleplay. I don't want to use say...energy points as that's sooooo oooooverdoooone."}