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 <version>1.0</version>
 <type>link</type>
 <provider_name>Rainbow Dash Network</provider_name>
 <provider_url>http://rainbowdash.net/</provider_url>
 <title>RDN's Lucifer (nerthos)'s status on Sunday, 04-Mar-12 02:47:47 UTC</title>
 <author_name>RDN's Lucifer (nerthos)</author_name>
 <author_url>http://rainbowdash.net/nerthos</author_url>
 <url>http://rainbowdash.net/notice/1050031</url>
 <html>@&lt;span class=&quot;vcard&quot;&gt;&lt;a href=&quot;http://rainbowdash.net/user/1235&quot; class=&quot;url&quot; title=&quot;Henrik Westerlund&quot;&gt;&lt;span class=&quot;fn nickname&quot;&gt;flaxx&lt;/span&gt;&lt;/a&gt;&lt;/span&gt; It's funny how we &amp;quot;old school players&amp;quot; like the same stuff, just some immersion, even if it's at the cost of graphics. I never felt really immersive anything older than '90s. Graphically beautiful, yes, but games with lots of graphics just don't do the same as old ones; them, with sprites and basic geometry, could make people feel like in a box surrounded by evil, or real bliss, or just jump of the chair screaming.</html>
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