<?xml version="1.0" encoding="UTF-8"?>
<oembed>
 <version>1.0</version>
 <type>link</type>
 <provider_name>Rainbow Dash Network</provider_name>
 <provider_url>http://rainbowdash.net/</provider_url>
 <title>RedEnchilada (notice the lack of a space) (redenchilada)'s status on Monday, 19-Mar-12 21:53:50 UTC</title>
 <author_name>RedEnchilada (notice the lack of a space) (redenchilada)</author_name>
 <author_url>http://rainbowdash.net/redenchilada</author_url>
 <url>http://rainbowdash.net/notice/1098603</url>
 <html>!&lt;span class=&quot;vcard&quot;&gt;&lt;a href=&quot;http://rainbowdash.net/group/878/id&quot; class=&quot;url&quot; title=&quot;Coder Ponies! (coderpony)&quot;&gt;&lt;span class=&quot;fn nickname&quot;&gt;coderpony&lt;/span&gt;&lt;/a&gt;&lt;/span&gt; I think I have a plan. Use username and password to send a login request to RDN from a game. If successful, grab the user's ID and use that to identify him. Store game information on a seperate server based on the RDN user ID. I could totally make an online game hooked to RDN accounts with nothing required of the site! :o</html>
</oembed>
